1.Immediate do lift in eager_lift function
jira:NONE
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I931d22e901e2123bb886c31d8d1a5788fddeed42
(cherry picked from commit 6cea772d4f3b2f7e2a43c35a2271e4bdbba9eadd)
* The 0.30mm layer height configuration for the 0.4 nozzle of the QIDI model has been removed
* Merge branch 'main' into main
* Merge branch 'SoftFever:main' into main
* Revert "The 0.30mm layer height configuration for the 0.4 nozzle of the QIDI model has been removed"
This reverts commit 8d296720b8.
* Update Qidi Q2 0.4 nozzle.json
修改Q2打印高度
* Merge branch 'SoftFever:main' into main
* Merge branch 'SoftFever:main' into main
* change machine_gcode
* Merge branch 'main' of https://github.com/HYzd766/OrcaSlicer
* Merge branch 'SoftFever:main' into main
* Multi-color code compatible with QIDI models
* Merge branch 'main' into main
* toggle axis visibility on canvas (#9666)
* toggle axis visibility on canvas
* set show_axes config on toggle
* fix: Add pause and filament change to machine gcodes for Sovol SV08 MAX (#11214)
* Add fixed Ironing Angle setting for uniform surface finish (#11195)
* Initial working fixed ironing angle implemented with new Fixed ironing angle setting
* update documentation
* Combine Fill.is_using_template_angle and Fill.alternate_fill_direction into Fill.fixed_angle
* Rename SurfaceFillParams.is_using_template_angle to SurfaceFillParam.fixed_angle.
When the retraction setting is larger than the retraction during the material change, the travel triggered during the material change will make up for the retraction interpolation, but the retracted extruder head will be the wrong one. By moving the travel part in the extruder switch Gcode to after the traditional head change (where m_curr_extruder_id in writer() is updated), the old ID is avoided during travel.
jira: STUDIO-14764
Change-Id: I8af8f66af180f01de2fef5760601ee54e73548c4
(cherry picked from commit 008c436803cdf48d3bdcf6fcd85596fc91b3fc70)
Description:By calculating the total area of the first layer (object, support, wipe tower), the flag is true when the area is greater than 200 and the height is less than 0.3 mm. machine_start_code placeholder: "hold_chamber_temp_for_flat_print"
jira: STUDIO-13370
Change-Id: If5982da28afb57e9bbb8a0a1ba69bc45f5cc1c7c
(cherry picked from commit eb942df30e6779acbdf1d330cae5c6ebe0010abf)
(cherry picked from commit 47a242ecd639cc630f70d9b6cf4d1fd91fd511d4)
(cherry picked from commit 87f4741d9caaf33699d647a2ce5b4f60d535f7b1)
This new feature allows users to override flow ratios for the following extrusion path types:
* First layer (excluding Brims and Skirts)
* Outer walls
* Inner walls
* Overhang perimeters
* Sparse infill
* Internal solid infill
* Gap fill
* Support
* Support interfaces
When printing by object, not lifted when traveling to the second piece, which causes scratches on the surface of the first piece.
Modify the lift height in GCode.cpp to add a z_hop height to the highest print height to avoid scratches.
jira: STUDIO-14001
Change-Id: I97835fce5b82f405d600f5aa6ce74edae1e97b47
(cherry picked from commit 9282806196e455883b36b17391a404106c4b3c82)
Added a check for Gcode traces outside the printable area after the backend slicer, allowing command-line slicers to detect abnormal results. The GCodeProcessor's m_result.gcode_check_result.error_code now includes not only dual-head print range checks, but also checks for the machine's plate print range, wrapping detection area, and height violations.
jira: none
Change-Id: I44072ece3b4b525c77328cec2f76e205eb559cc4
(cherry picked from commit 054f936243968687f536170374a233ec912e8e42)
change: Multiply the flush_volumes_matrix in the exported gcode by the coefficient and output the final value.
Also fixed the issue where the flush matrix page was limited to 900, but the Gcode output value could be greater than 900 (the product of the matrix and the multiplier was limited to 900 before storing the value)
jira: STUDIO-13332
Change-Id: I893f27bec206c3b9da3273241d1cd5f1883e55a9
(cherry picked from commit 8aa91cd86c8c75b3736c616bcfbed4872db9734c)
(cherry picked from commit 038fc1c18220cef8c269d272059afea503fb5d5b)
Includes (but is not limited to) the following commits:
SPE-2218 - libvgcode - Fixed color of wipe moves for speed range view
SPE-2218 - libvgcode - Fixed detection of fan speed range
SPE-2218 - libvgcode - Fixed detection of temperature range
SPE-2218 - libvgcode - Fixed colors for Actual volumetric flow rate view
SPE-2214 - Fixed detection of toolpaths bounding box in GCodeViewer
SPE-2206 - Modified LibBGCode.cmake to get latest version of libbgcode which fixed parsing of gcode lines G4
libvgcode - Fixed potential out of bound access in ViewerImpl::update_view_full_range()
Tech ENABLE_GL_CORE_PROFILE set as default
Tech ENABLE_OPENGL_ES replaced by build option SLIC3R_OPENGL_ES
libvgcode - Precompiler definition of ENABLE_OPENGL_ES moved into CMakeLists.txt
Added missing include
libvgcode - Textures setup modified to work when building using emscripten
libvgcode - small optimization
libvgcode - fixed OpenGLWrapper::unload_opengl()
libvgcode - CMakeLists.txt modified to work with emscripten
libvgcode - Replace 'glVertexAttribIPointer()' with 'glVertexAttribPointer()' in SegmentTemplate::init() for OpenGL ES
libvgcode - Replace 'xor' with '^' Bitset.hpp
libvgcode - Newer glad library for OpenGL 4.6 and OpenGL ES 3.0
libvgcode - Alternate fix in method ViewerImpl::update_heights_widths() for OpenGL ES
libvgcode - Fixes in glAssertRecentCallImpl()
libvgcode - Fixes in method ViewerImpl::update_heights_widths() for OpenGL ES
Fixed ES shaders so they work with OpenGL ES 3.0
libvgcode - Use multiple plain textures in place of texture buffers for OpenGL ES
libvgcode - Use plain textures in place of texture buffers for OpenGL ES (partial implementation using one texture per buffer)
libvgcode - refactoring of class OpenGLWrapper
libvgcode - small refactoring in shaders
libvgcode - replacement of glMapBuffer() call for OpenGL ES
Fixed warning
libvgcode - Changes into CMakeLists.txt
Fixed debug export of gcode data to be configuration indipendent
Disabled tech ENABLE_NEW_GCODE_VIEWER_DEBUG
Removed obsolete tech ENABLE_GCODE_VIEWER_DATA_CHECKING
Code cleanup and techs removal - completed
Code cleanup and techs removal - step 1
SPE-1872: Implemented G2/G3 lines discretization for gcfMarlinFirmware firmware flavour
SPE-1872: Corrections into GCodeProcessor::process_G2_G3() to match firmware code
SPE-1872: Actual speed profile - Further enhancements of imgui debug window
SPE-1872: Actual speed profile - Rework in its calculation + enhanced imgui debug window
SPE-1872: New imgui widget to show actual speed profile
SPE-1872: Fixed actual speed for seam moves and at extrusion/travel/wipe start
SPE-1872: Fixed rendering of wipe moves when actual speed view is selected
SPE-1872: Actual speed profile extended to travel and wipe moves
SPE-1872: Fixes in function recalculate_trapezoids() and method GCodeProcessor::TimeMachine::calculate_time() to smooth actual speed profile
SPE-1872: Added debug graphic to show move actual speed profile
SPE-1872: libvgcode library: replace volumetric flow rate data with mm3_per_mm to reduce memory usage
SPE-1872: Added visualization of actual volumetric flow rate
SPE-1872: Fixes in calculating actual speed
SPE-1872: Added visualization of actual speed in gcode preview
SPE-2124: Added command line option 'opengl-aa' to allow the user to turn on the automatic selection of max number of supported samples for OpenGL antialising
#12117: Reduced moire patterns by using the highest number of samples available for multisampling
New gcode visualization integration - Partially enabled imgui debug window
New gcode visualization integration - Fixed center of gravity calculation and rendering
New gcode visualization library - Interface for estimated times
New gcode visualization library - Tool marker rendering
New gcode visualization library - Axes aligned bounding boxes calculation
Removed obsolete debug code
New gcode visualization library - Added statistic of used memory
New gcode visualization library - Separation of tool colors and color changes colors to simplify client code
Added missing include
New gcode visualization library - Added print color changes detection
New gcode visualization library - Modified OpenGL ES context detection
New gcode visualization library - Another makefile cleanup
New gcode visualization library - Makefiles cleanup
New gcode visualization library - Added suppression of error 'This function or variable may be unsafe' in VS2022
New gcode visualization library - Compatibility with OpenGL ES
New gcode visualization library - Interface cleanup and documentation
New gcode visualization library - Extended interface to give access to estimated times
New gcode visualization integration - Toggling of top layer only view state
New gcode visualization integration - Removed imperial units from tool position data
Small refactoring
New gcode visualization library - Custom values for travel and wipe moves radius
New gcode visualization library - Allow customization of range colors
New gcode visualization library - Partial update of interface comments/documentation
New gcode visualization integration - Follow-up of 35ee55e29bb231fd01a2eb71ae293832a37ca65d - Better fix for toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed toolpaths reset
New gcode visualization library - Fixed method set_option_color()
New gcode visualization library - Fixed method ViewerImpl::set_extrusion_role_color()
New gcode visualization library - Added methods to release gpu resources on demand.
New gcode visualization library - Travel and wipe moves as options
New gcode visualization integration - Fixed toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed management of gcode preview view type
New gcode visualization - Fixed wrong include
New gcode visualization - Added missing headers
New gcode visualization - Refactoring + added missing headers
New gcode visualization - New code set as standalone library + embed glad library to load OpenGL functions
New gcode visualization - Fixed errors and warnings when building the new code as a standalone library
New gcode visualization integration - Fixed layers ordering in pre-gcode preview
New gcode visualization integration - Fixed objects' tool colors in pre-gcode preview
Code cleanup
New gcode visualization integration - Tool position properties data window
New gcode visualization integration - Fixed in export toolpaths to obj
New gcode visualization - Inlining in source code
Refactoring
New gcode visualization integration - Export toolpaths to obj
Some refactoring and warning fix
New gcode visualization integration - Customizable travel moves colors
New gcode visualization integration - Customizable options colors
New gcode visualization integration - Customizable extrusion roles colors
New gcode visualization integration - Fixed pre-gcode preview layers times
New gcode visualization integration - Modify pre-gcode preview to use the new toolpaths renderer, objects WIP
New gcode visualization - Modify pre-gcode preview to use the new toolpaths renderer, WIP (brim/skirt/wipe tower)
New gcode visualization integration - Do not reset visible range when toggling options/roles visibility
New gcode visualization - Fixed color of first vertex of top layer (when top layer only option is enabled)
New gcode visualization - Customizable travels and wipes segment radius
New gcode visualization integration - Removed tech ENABLE_GCODE_VIEWER_STATISTICS
New gcode visualization integration - Added check of OpenGL version
New gcode visualization integration - Removed GCodeProcessorResult::spiral_vase_layers
Another bunch of warnings fixes
Fixed warnings
New gcode visualization integration - Removal of old visualization
Fixed includes
New gcode visualization integration - File structure of new code separated in api + src
New gcode visualization integration - View ranges management moved to new visualizer
New gcode visualization integration - Fixed top layer only visualization for MMU printers
New gcode visualization integration - Removed dependency on imgui from new visualizer
Some refactoring
New gcode visualization integration - Removed dependency on Slic3r::GCodeProcessorResult from new visualizer
New gcode visualization integration - Moves' data conversion moved to client side
New gcode visualization: layers times refactoring
A bunch of fixes for the new gcode visualization
New gcode visualization: render in gray color layers containing pause print or custom gcode options when in Color Print view
New gcode visualization integration - Tool colors
New gcode visualization integration - Layers times
New gcode visualization integration - Travels and Extrusion roles times
Fixed detection of start/end of contiguous extrusion paths
New gcode visualization integration - Extrusion roles
New gcode visualization integration - Colors
New gcode visualization integration - Tool position
Center of gravity and tool marker may both be rendered with fixed screen size and a scaling factor
Fixed rendering of options in new gcode visualization
Tool marker NOT rendered by the new visualization code
Center of gravity marker NOT rendered by the new visualization code
Fixed toolpaths_cog shaders
Tool position window for new gcode visualization
Top layer only coloring for neww gcode visualization
Refactoring in preview's new visualization
Hidden imgui debug dialog for new visualization in preview
Synchronization of moves between old and new visualization
Fixed missing gcode window in new visualization
Rendering of debug imgui dialog moved from class libvgcode::Viewer to class libvgcode::Toolpaths + warnings fixing
Some functionality moved from class libvgcode::Viewer to class libvgcode::Toolpaths
Some refactoring and cleanup
Refatoring of PathVertex and Toolpaths::load()
SPE-1982: Tech ENABLE_NEW_GCODE_VIEWER - 1st installment of new toolpaths rendering code (WIP)