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Add a helper _isModifierMesh to detect modifier/special mesh types (isAntiOverhangMesh, isSupportMesh, isCuttingMesh, isInfillMesh) and prevent them from being set as the painted object in _onSelectionChanged. Painting these meshes triggered UV-unwrapping and texture preparation that could corrupt mesh data and cause slicing to fail. Refactors selection logic to filter out such meshes before calling setPaintedObject. |
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|---|---|---|
| .. | ||
| __init__.py | ||
| BrushColorButton.qml | ||
| BrushShapeButton.qml | ||
| MultiMaterialExtruderConverter.py | ||
| paint.shader | ||
| PaintClearCommand.py | ||
| PaintCommand.py | ||
| PaintModeButton.qml | ||
| PaintStrokeCommand.py | ||
| PaintTool.py | ||
| PaintTool.qml | ||
| PaintView.py | ||
| plugin.json | ||
| PrepareTextureJob.py | ||